Intersections between entertainment industries and artificial intelligence research in Japan have resulted in a growing interest in modeling affect and emotion for use across a variety of media platforms, including wearable devices, virtual reality, and in particular companion robots. Combining advances in computing with market explorations in technologies of care and companionship, the most recent social robots created for popular consumption in Japan augment a sense of presence and intimacy by literally giving these platforms a face. This attention to the design and ascription of agency to media technologies enables a feeling of co-awareness that incorporates non-human entities into the social network of relationships. Moreover, as these robots connect human users while also inviting them to interact directly with robot bodies via tactile features such as furry bodies and wagging tails, with sensors connected to cloud-based artificial intelligence, they not only facilitate affective interactions but also enable the collection of new kinds of emotional data.
Daniel White, Freie Universität Berlin
Hirofumi Katsuno, Doshisha University
Please note, this Social Science Study Group will take place on June, Monday 3rd